Search found 862 matches

by russbo
Sun, 9. Aug 20, 23:05
Forum: X4: Foundations
Topic: [vid] little lasershow
Replies: 31
Views: 3769

Re: [vid] little lasershow

Pref, does that gate apparatus that you built interfere with capital ships trying to navigate through the gate?
by russbo
Sat, 21. Dec 19, 09:56
Forum: X4: Foundations
Topic: Picture album - my 5x shipyard support space city!
Replies: 96
Views: 15613

Re: Picture album - my 5x shipyard support space city!

Thanks Pref, I had figured that out. It's a huge file, I missed one line when I copied and pasted. Didn't realize that there were twenty plus other plans on that file. What a remarkable piece of work!

Now I have something to spend all these credits on...
by russbo
Thu, 19. Dec 19, 16:03
Forum: X4: Foundations
Topic: Picture album - my 5x shipyard support space city!
Replies: 96
Views: 15613

Re: Picture album - my 5x shipyard support space city!

Thanks Pref. I looked at the xml file and could see mostly Teladi structural components, paranid and argon habitats, argon docks, teladi shields and turrets, etc, but occasionally there were other little things thrown in. That link really helps. I've never used a loaded xml file to build anything, s...
by russbo
Thu, 19. Dec 19, 12:30
Forum: X4: Foundations
Topic: Picture album - my 5x shipyard support space city!
Replies: 96
Views: 15613

Re: Picture album - my 5x shipyard support space city!

Just curious, if I load your xml plan into my construction, what module blueprints would I need? All of any specific race, or, did you use blueprints from all different races? Just wondering how many blueprints I'd have to buy or steal to do this.

BTW, truly awesome work.
by russbo
Wed, 6. Feb 19, 14:36
Forum: X4: Foundations
Topic: Laser Tower Mk2 deployment (bug?) - Fix coming in 2.00
Replies: 7
Views: 1015

Re: Laser Tower Mk2 deployment (bug?)

Happens with the Behemoth also. If you watch it, it comes out of the front deck of the ship and then gets stuck, resulting in it being pushed around until the ship turns or something, at which time it "falls off". They should make it so it shoots out a little faster...
by russbo
Wed, 30. Jan 19, 07:40
Forum: X4: Foundations - Spoilers
Topic: Defense station designs for sector takeover
Replies: 7
Views: 9385

Re: Defense station designs for sector takeover

I use a small factory for all of my "sector takeovers". I grab a piece of sector at least 6 km in all dimensions (costs nothing), then in the plan build, first place an admin center (game seems to like that for taking over possession of sectors), then a small dock. I add two security discs fully loa...
by russbo
Wed, 30. Jan 19, 06:52
Forum: X4: Foundations - Technical Support
Topic: 1.6 Bug Insuffienct Funds
Replies: 13
Views: 537

Re: 1.6 Bug Insuffienct Funds

Same thing, I noticed it started after transferring more than 1 billion credits into the player account. Up until that point, with the factories keeping most of the funds, I had stability.
by russbo
Wed, 30. Jan 19, 06:50
Forum: X4: Foundations - Technical Support
Topic: [1.6] You can only transfer 1 trillion cr to stations at a time
Replies: 2
Views: 242

Re: [1.6] You can only transfer 1 trillion cr to stations at a time

I had a similar thing happen to me; moved 3 billion credits to my account and the stations then started running through credits on their own, some of which have gone to negative trillions... Finances are stable as long as the personal account stays below one billion (and the other billions are sprea...
by russbo
Wed, 23. Jan 19, 10:55
Forum: X4: Foundations
Topic: Come chill time! Epic boarding run (IMO at least) Carrier stuff and more destruction.
Replies: 7
Views: 445

Re: Come chill time! Epic boarding run (IMO at least) and more destruction.

It's quite possible that the forums are slowing down because people are learning the various ins and outs of the game. As with X3, and I'm sure others will attest to this, the forums were the main learning system to understand the game mechanics (and subsequently, various mods). I have a very busy u...
by russbo
Mon, 21. Jan 19, 08:54
Forum: X4: Foundations - Spoilers
Topic: What are the most profitable factories?
Replies: 38
Views: 32898

Re: What are the most profitable factories?

I made my big millions the way that real people make really big millions in real life, generally, illegally, LOL. I started setting up factories scattered throughout the universe, preferably near ice and other asteroids (ice is important for water generation), and made mega factories that created al...
by russbo
Sat, 8. Dec 18, 09:34
Forum: X4: Foundations
Topic: How to access pre-order materials
Replies: 34
Views: 2215

Re: How to access pre-order materials

I preordered the collectors edition also (as soon as it was announced, LOL, I was such a fanatic about X3), linked my accounts, went online in the game, and only found "Foundation X" in my paint schemes. There is no "Obsidian" paint scheme listed. How do I get that fixed? X4 is really wonderful BTW....
by russbo
Fri, 30. Nov 18, 19:03
Forum: X4: Foundations
Topic: Invert pitch mouse on ship/ 0-order bind mouse to ship movment. Are either of these possible? I don't see the option.
Replies: 6
Views: 492

Re: Invert pitch mouse on ship/ 0-order bind mouse to ship movment. Are either of these possible? I don't see the opti

I'm finding this method of flying a bit frustrating also. Just wait until you get into a spacesuit.. Miss the old X3 variation (classic?) where the mouse movement forward and back controlled pitch.
by russbo
Sat, 3. Jan 15, 12:53
Forum: X Rebirth - Technical Support
Topic: Mouse steering: Like the old X3 days
Replies: 4
Views: 418

Thanks. Sorry I missed that discussion, looks like it was a lot of fun.

Hopefully, the dev's will bring back the classic mouse flight control. (I've put too many hundreds of hours into the previous game, and I'm too old to be learning new control methods...!)
by russbo
Fri, 2. Jan 15, 11:04
Forum: X Rebirth - Technical Support
Topic: Mouse steering: Like the old X3 days
Replies: 4
Views: 418

Pizzas and pancakes together? You guys in Britain eat funny Yes, I find the current mouse usage in the game untenable. Can you direct me to this other discussion (I had searched before posting, couldn't find anything). Was just wondering if anyone had any good suggestions for using the mouse the way...
by russbo
Thu, 1. Jan 15, 16:30
Forum: X Rebirth - Technical Support
Topic: Mouse steering: Like the old X3 days
Replies: 4
Views: 418

Mouse steering: Like the old X3 days

After years of playing X3 in "classic flight mode", I've tried to move on to Rebirth, but I"m having trouble figuring out how to fly the ship using the mouse. Not the "mouse steer", where you use the mouse cursor to point where you want to go ("cursor flight mode"). In the older games you could use ...
by russbo
Sun, 16. Mar 14, 17:40
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Drone Carrier Software 2 (DCS2) v2.07a
Replies: 575
Views: 93031

OOPS. Did not see that.... I'll try it, thanks!
by russbo
Sun, 16. Mar 14, 05:40
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Drone Carrier Software 2 (DCS2) v2.07a
Replies: 575
Views: 93031

Hi Dr B, been a while, real life, you know how it goes... Been getting back into X3AP, got your latest software running on my CODEA carriers, have noticed something interesting. Carriers will build the appropriate ships with the necessary CODEA required equipment. You can easily hire and transfer CO...
by russbo
Tue, 10. Dec 13, 00:42
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCR][june 08][v. 2.5-] STO 1.57 - overtake sectors
Replies: 295
Views: 258905

I'm using STO 1.57, so I guess it's the same. I did do the declare war thing and it didn't change my ranking.

I'll try it again, and, "transmit to all properties" Forgot to do that before...

Thanks!
by russbo
Mon, 9. Dec 13, 07:04
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Drone Carrier Software 2 (DCS2) v2.07a
Replies: 575
Views: 93031

Does this script change the race rank levels? I'm trying to get the Argon more angry with me, but I can only get down to -4 with them. -5 just doesn't exist.
by russbo
Mon, 9. Dec 13, 07:02
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCR][june 08][v. 2.5-] STO 1.57 - overtake sectors
Replies: 295
Views: 258905

That's why it worked before I rebuilt my game and added IEX and Lost Colony. I'll have to look at those.. Thanks! These are my cat / dat files 03 steam update 04 steam update 3.1 05 IE 1.1 06 IEX 1.5a 07 XRM 1 08 XRM 2 09 XRMi 10 XRM Hull Low 11 LostColony201 XRM 12 LoCo Patch 13 cockpit 14 immersiv...

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