Search found 3136 matches
- Sun, 16. May 10, 06:49
- Forum: X Trilogy Universe
- Topic: The great equipment dock and trading station mystery.
- Replies: 18
- Views: 2116
it is difficult to make a simple change that allows what you are asking. There is a file, globals.txt, that will let you set a multiplier for equipment docks storage, as well as.. the other equipment-dock-esque item you cram full of.. expensive stuff before it works properly. /spoiler? However. this...
- Mon, 10. May 10, 03:41
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Getting rid of the space flamethrower.
- Replies: 26
- Views: 2562
- Mon, 10. May 10, 01:04
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Getting rid of the space flamethrower.
- Replies: 26
- Views: 2562
- Sun, 9. May 10, 22:16
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [SCR] MARS Fire Control (v5.25 - 16.02.13)
- Replies: 3558
- Views: 1006214
- Sun, 9. May 10, 18:57
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Hidden Laser limit?
- Replies: 14
- Views: 1044
- Sun, 9. May 10, 18:56
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Getting rid of the space flamethrower.
- Replies: 26
- Views: 2562
its a fairly simple hack-ish way to edit it, if you go into tlasers and merely edit the PBG to be of size ST.. In theory it sounds good, BUT the ships that should have PBG now have no weapon at all... It's better to copy all stats and paths of HEPT (only real energy-based M3 class weapon). no. then...
- Sun, 9. May 10, 18:55
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Any No/Less Civilian Scripts/Mods 2.6 Compatible?
- Replies: 7
- Views: 641
- Sun, 9. May 10, 07:44
- Forum: X Trilogy Universe
- Topic: Help: Which game did I play?
- Replies: 6
- Views: 668
- Sun, 9. May 10, 07:39
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Any No/Less Civilian Scripts/Mods 2.6 Compatible?
- Replies: 7
- Views: 641
- Sun, 9. May 10, 07:38
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Getting rid of the space flamethrower.
- Replies: 26
- Views: 2562
- Sun, 9. May 10, 07:29
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Any No/Less Civilian Scripts/Mods 2.6 Compatible?
- Replies: 7
- Views: 641
- Thu, 6. May 10, 08:13
- Forum: X Trilogy Universe
- Topic: A not so complex question about complexes
- Replies: 6
- Views: 487
If you set the intermediate products to 'sell', and placed all of their prices at max, they wont be sold (who buys for max price?) Then, set your e-cell price to 14 or so, and people will come buy it. Just make sure you always have excess crystals. (id recommend a smallship, a m4 perhaps set to buy ...
- Wed, 5. May 10, 08:16
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Hello everyonoe (Questoin about specific mods)
- Replies: 12
- Views: 570
er well.. .... changing ship packages can be very bad, if you do it from a save file. A general rule of thumb is to never remove ships from a save game. you never know what weirdness you could end up with. However, if you start a new game with each shippack, you should be fine. Why this is, is becau...
- Wed, 5. May 10, 08:09
- Forum: X Trilogy Universe
- Topic: How did factories start?
- Replies: 19
- Views: 1265
- Mon, 3. May 10, 05:56
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [Request] Pause game button.
- Replies: 13
- Views: 884
- Mon, 3. May 10, 03:10
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Any way to get rid of the space 'lines'.
- Replies: 10
- Views: 1068
- Fri, 30. Apr 10, 06:19
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Help me find a script that does this! (Selling from a TL)
- Replies: 1
- Views: 289
- Fri, 30. Apr 10, 06:18
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: How do you use script editor
- Replies: 3
- Views: 283
ohhhh dear.
http://forum.egosoft.com/viewtopic.php?t=216691
Go there.
Read.
{The [url=http://forum.egosoft.com/viewtopic.php?t=216696][b]T[/b][b]C[/b] [b]S[/b]&M Posting [b]R[/b]ules[/url] too. Click. jlehtone}
http://forum.egosoft.com/viewtopic.php?t=216691
Go there.
Read.
{The [url=http://forum.egosoft.com/viewtopic.php?t=216696][b]T[/b][b]C[/b] [b]S[/b]&M Posting [b]R[/b]ules[/url] too. Click. jlehtone}
- Fri, 30. Apr 10, 06:16
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Massive modding failure/plugin manager problem?
- Replies: 4
- Views: 653
- Fri, 30. Apr 10, 02:56
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: How do you use script editor
- Replies: 3
- Views: 283
honestly what you want is to merely use the cheat package. Trust me, it will cause you less grief in the long run.. Except... Cheating will make you not enjoy x3tc. Really. I recommend not doing any at all. (does the cheat sticky have a giant warning like this? it needs one :oops: ive never actually...