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Re: X3: Rebirth Wasn't Bad

Posted: Tue, 28. Sep 21, 22:32
by BlackRain
Alan Phipps wrote:
Tue, 28. Sep 21, 22:13
BlackRain's TLDR version (in a thread titled 'Rebirth Wasn't Bad')

'Actually, without my mod, Rebirth was a little bit bad.' :D <runs away>
I don't understand what you are saying at all! Not a clue.

Re: X3: Rebirth Wasn't Bad

Posted: Wed, 29. Sep 21, 18:22
by tomchk
I personally think your team's New Frontiers mod is even better, although I know you say it's not as "feature complete". It does work, though, right? I didn't play it that long but didn't encounter problems, as far as I know.

Re: X3: Rebirth Wasn't Bad

Posted: Wed, 29. Sep 21, 19:25
by Alan Phipps
Let's not go too far down the mod discussion route here please since there is a Rebirth S&M forum for that.

Re: X3: Rebirth Wasn't Bad

Posted: Fri, 5. Nov 21, 14:37
by Bruddel
Just want to add me also to the faction that X Rebirth wasnt bad.
Specially talking about the 4.3 Version.
I play the VR Version and till today there is no other VR Space Game which can, in my simple opinion, compete.
- grafics
- Space Combat
- Atmosphere
- Sounddesign
- Empire / Stationbuilding
- Progression / Reward

Off course there are bugs and quirks, but even in 2021 its amazing . ( i use the gamepad, which is well supported. So thats my advise if somebody want to go for it )

and lots of the mods from X Rebirth are working well in the VR Edition..

Re: X3: Rebirth Wasn't Bad

Posted: Fri, 26. Nov 21, 19:23
by Bastelfred
Bruddel wrote:
Fri, 5. Nov 21, 14:37
Just want to add me also to the faction that X Rebirth wasnt bad.
Specially talking about the 4.3 Version.
I play the VR Version and till today there is no other VR Space Game which can, in my simple opinion, compete.
- grafics
- Space Combat
- Atmosphere
- Sounddesign
- Empire / Stationbuilding
- Progression / Reward

Off course there are bugs and quirks, but even in 2021 its amazing . ( i use the gamepad, which is well supported. So thats my advise if somebody want to go for it )

and lots of the mods from X Rebirth are working well in the VR Edition..
Rebirth did a lot better than X3-4. I would have liked Egosoft to have had more balls and adopted more than the travel drive in X4. The universe layout was better, they should have just worked on the overview. Of course, not everything was better... but some.

Re: X3: Rebirth Wasn't Bad

Posted: Tue, 7. Dec 21, 15:08
by Bruddel
Bastelfred wrote:
Fri, 26. Nov 21, 19:23
Bruddel wrote:
Fri, 5. Nov 21, 14:37
Just want to add me also to the faction that X Rebirth wasnt bad....
... and lots of the mods from X Rebirth are working well in the VR Edition..
Rebirth did a lot better than X3-4. I would have liked Egosoft to have had more balls and adopted more than the travel drive in X4. The universe layout was better, they should have just worked on the overview. Of course, not everything was better... but some.
na,
not everything was better :-). But i agree. i like the way how the universe is presented. maybe not realistic, and may not believieble, but EyeCandy, and a better to the point. Specially the stations really feels like a Spacecity itself. I try to recreate this in X4 with my stationsbuilds, but its the overall layout...
however, meanwhile X Rebirth is my way to go, when it comes to VR in Space. X4 when it comes to spent time with a cup of tea, in front of the computer. ^^

Re: X3: Rebirth Wasn't Bad

Posted: Wed, 8. Dec 21, 16:27
by roy35150
2900 hrs in xr with cwir mod and still loveing every minute,

x4 is simply unbalanced in its current state and really offers nothing more than rebirth modded.

x4 will be good when they get a proper balance and polish it up but right now u can kill everything in the game with an asgard?

try that in cwir with one battleship and your dead meat straight away.