Picture album - my 5x shipyard support space city!
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Re: Picture album - my 5x shipyard support space city!
Yeah, sells all intermediates and the ships of course. Mainly water, food and some claytronics.
By default it won't sell ship components but one can always override that.
I'm not sure ship components worth selling anyway, having a strong buffer for ship production is worth much more to me then the additional couple 10 mills an hour it could net me.
By default it won't sell ship components but one can always override that.
I'm not sure ship components worth selling anyway, having a strong buffer for ship production is worth much more to me then the additional couple 10 mills an hour it could net me.
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Re: Picture album - my 5x shipyard support space city!
Seems NPC ship trade market is really erratic.
Checked logs and the shipyard pumped out a destroyer every 4 mins in past couple hours. I don't even know how, as i only have 1 wharf of each type and a destroyer should cost 8 mins or so?
Coincidentally(?) this started to happen the same time when i changed the pricing, pulled it up to 150 as i was curious how it affects volume. Ever since earnings are up to about 700m/h from 200.
Wonder what the factions are planning with all those ships as xenon only have 3 lone sectors in 3 far corners of the universe.
Checked logs and the shipyard pumped out a destroyer every 4 mins in past couple hours. I don't even know how, as i only have 1 wharf of each type and a destroyer should cost 8 mins or so?
Coincidentally(?) this started to happen the same time when i changed the pricing, pulled it up to 150 as i was curious how it affects volume. Ever since earnings are up to about 700m/h from 200.
Wonder what the factions are planning with all those ships as xenon only have 3 lone sectors in 3 far corners of the universe.
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Re: Picture album - my 5x shipyard support space city!
You should upload this using the import/export feature added in the last beta patch.
I'm going to make a Split equivalent to this as a secondary industry to my spread out sector of everything.
I'm going to make a Split equivalent to this as a secondary industry to my spread out sector of everything.
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Re: Picture album - my 5x shipyard support space city!
Where?
Or you mean the save for bug report?
I'm pretty sure there is a bug there somewhere there.
I also just finished the split district. Loving the new models
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Re: Picture album - my 5x shipyard support space city!
The city plans you could upload on the nexus or steamworkshop? I'm sure there are people that would love to try this and seeing other players designs (especially this one) would be cool.
All my Split stations are based on honey combs, you throw it down and if you need to expand it then add a connection bridge then copy the honeycomb. So my hull parts factory fits on one honeycomb and produces 7 hull parts, I then in my last save made 5 of them to create a 35 module hull parts factory.
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Re: Picture album - my 5x shipyard support space city!
Oh you mean export import individual plans works in beta. That's nice.Lord Dakier wrote: ↑Sun, 10. May 20, 16:37The city plans you could upload on the nexus or steamworkshop? I'm sure there are people that would love to try this and seeing other players designs (especially this one) would be cool.
I uploaded earlier versions of my full constructionplan in this thread but it's a huge mess (lots of backup plans and stuff).
Also it's just the first section which was built for personal ship builds, the split district is a separate complex that brings the first one to the required output in order to satisfy all NPC builds without resource queues.
Will check the exporter and upload just the 2 clean plans without the noise.
Also i removed a few thousand turrets and now it's playable near the two plexes even though they are completely merged, there is no distance between them so it's quite a number of modules to handle for the game.
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Re: Picture album - my 5x shipyard support space city!
Now with the export feature i created a new export, the production has been upgraded and this has the cradles and wharves as well.
Ergosphere the shipyard and support modules for own use of SY, plus 20x claytronics to boost NPC and own builds.
Arms Cathedral support plex to allow universe wide sales.
Build order is not optimal, had no time to play around with indices in the file yet.
Ergosphere the shipyard and support modules for own use of SY, plus 20x claytronics to boost NPC and own builds.
Arms Cathedral support plex to allow universe wide sales.
Build order is not optimal, had no time to play around with indices in the file yet.
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Re: Picture album - my 5x shipyard support space city!
Created an additional support plex for station construction, has
36x hull
20x clay
12x advanced electronics
8x turret
8x shield
3x field coil
Construction plan
Only its sections are connected.
Loving this early morning lightning..
36x hull
20x clay
12x advanced electronics
8x turret
8x shield
3x field coil
Construction plan
Only its sections are connected.
Loving this early morning lightning..
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Re: Picture album - my 5x shipyard support space city!
Wow that's awesome, I especially like how you arranged all those solar power modules. Also how many energy cells do they put out per hour?
Taking a bath in Kingdom End
My X4:F guides, maps and summaries|My highway mods|Get involved with the X4 wiki
My X4:F guides, maps and summaries|My highway mods|Get involved with the X4 wiki
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Re: Picture album - my 5x shipyard support space city!
There is 14 of them, so 168k. Probably above 200k with full workforce.
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Re: Picture album - my 5x shipyard support space city!
I'll say this like I said before...Good Loooord what have you done man! That beutiful monstrosity! It...it is ..aliiiiive!
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Re: Picture album - my 5x shipyard support space city!
not sure if its been asked before but how do i use the build plan xml's (the ones that were zipped up
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Re: Picture album - my 5x shipyard support space city!
When you are in design mode planning your space city, there is an import end export button on the top, bit right from centre next to eachother.red-dragon wrote: ↑Wed, 21. Oct 20, 19:13not sure if its been asked before but how do i use the build plan xml's (the ones that were zipped up
Click import and select the plan. All your current design will be replaced by the one in the xml (so it won't just add the new parts but clear any existing ones).
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Re: Picture album - my 5x shipyard support space city!
open the xml with notepad and copy all the text to your xml, add to end of text so you dont loose all yours, its under documents/egosoft folder somewherered-dragon wrote: ↑Wed, 21. Oct 20, 19:13not sure if its been asked before but how do i use the build plan xml's (the ones that were zipped up
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.
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Re: Picture album - my 5x shipyard support space city!
Oh the whole constructionplan.xml you mean. What Buzz said,
but it's easier to use the exported ones, then the game adds the new plan on its own without you having to mess around with file edits. Think all the stations in the thread have the exported xml.
but it's easier to use the exported ones, then the game adds the new plan on its own without you having to mess around with file edits. Think all the stations in the thread have the exported xml.
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Re: Picture album - my 5x shipyard support space city!
ohhh I didnt understand your post, it just replaces the in game current build plan, I never used that thing so disregard my notepad xml edit, it does not remove existing saved build plans
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.