RC's Architecture-Collection
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RC's Architecture-Collection
Here you can find a collection of my latest station designs. More to be added over time.
ARG / BOR / PAR / SPL / TEL / TER - Plan only uses modules of this faction.
COF - Plan uses modules of different factions of the Community of Planets.
UNI - Plan is using a variety of modules.
edit 2-5-23: replaced TER - Defense-Station with a centered version.
ARG / BOR / PAR / SPL / TEL / TER - Plan only uses modules of this faction.
COF - Plan uses modules of different factions of the Community of Planets.
UNI - Plan is using a variety of modules.
edit 2-5-23: replaced TER - Defense-Station with a centered version.
Last edited by rc1149 on Wed, 3. May 23, 10:45, edited 3 times in total.
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Re: RC's Architecture-Collection
can't wait, love the designs!
Re: RC's Architecture-Collection
New arrival:
Last edited by rc1149 on Sat, 27. May 23, 22:37, edited 3 times in total.
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Re: RC's Architecture-Collection
BOR - Trading-Station - Liquid+Solid.xml won't import for some reason. No errors, no problems with the container storage.
Edit: Simple fix, just need to either rename the file or change the station name inside the file. They need to match.
Edit: Simple fix, just need to either rename the file or change the station name inside the file. They need to match.
Re: RC's Architecture-Collection
New arrival:
As for the naming issue, I'll take a look into this as soon as possible and I'll try to prevent it as well.
As for the naming issue, I'll take a look into this as soon as possible and I'll try to prevent it as well.
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Re: RC's Architecture-Collection
New arrival: (It's been a while)
right now I'm working on my first plan for a Player HQ
Stage II - WIP:
to be found here:
viewtopic.php?f=195&t=459645
right now I'm working on my first plan for a Player HQ
Stage II - WIP:
to be found here:
viewtopic.php?f=195&t=459645
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Re: RC's Architecture-Collection
now final:
Features:
- a complex structure with a central tower and 6 attached sections
- shipyards of all sizes
- storrage: 70M container, 26M liquid, 36M solid (I strongly recommend to manualy adjust some allocations)
- several grids with accessible snappoints to add additional production
- production modules (4-5 for most wares) + additional modules for wares used in bulk for terraforming and to supply the population
- Residential modules for 8.500 Argon and 16.600 Terran / ~72.000 optimal Workers
- a large number of M and L/XL-docks and a few S-docks
- armement: TER L Pulse, TER M Beam, TER L/M Shield Mk3
Features:
- a complex structure with a central tower and 6 attached sections
- shipyards of all sizes
- storrage: 70M container, 26M liquid, 36M solid (I strongly recommend to manualy adjust some allocations)
- several grids with accessible snappoints to add additional production
- production modules (4-5 for most wares) + additional modules for wares used in bulk for terraforming and to supply the population
- Residential modules for 8.500 Argon and 16.600 Terran / ~72.000 optimal Workers
- a large number of M and L/XL-docks and a few S-docks
- armement: TER L Pulse, TER M Beam, TER L/M Shield Mk3
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Re: RC's Architecture-Collection
New Arrivals:
SPL - Tradingstation
viewtopic.php?f=195&t=461727
ARG - Tradingstation
viewtopic.php?f=195&t=461823&p=5224936#p5224936
ARG - Ship Technology Complex Features:
- everything to produce all Argon products using ore, gas and sunlight.
- housing and supply production for optimal workforce ( ~46.000 )
SPL - Tradingstation
viewtopic.php?f=195&t=461727
ARG - Tradingstation
viewtopic.php?f=195&t=461823&p=5224936#p5224936
ARG - Ship Technology Complex Features:
- everything to produce all Argon products using ore, gas and sunlight.
- housing and supply production for optimal workforce ( ~46.000 )
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Re: RC's Architecture-Collection
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Re: RC's Architecture-Collection
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