[X3] A tool to fix your directshow codecs (sound problems and performance)
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Well, they aren't codecs as you mentioned. It is a bit strange they are hooking to X3. Maybe if you searched for the files you would get a better idea if they are part of a program. If you have no problems, well I guess don't be overly concerned but some malware camouflage themselves as mslbui.dll.Diesel309 wrote:Excellent Tool mate well done.
Got two files showing red when I attach to X3 ( perfect graph though )
MSCTF.DLL & MSLBUI.DLL but they don't seem to have anything to do with X3 codecs ( MS files one is a language bar and the other something to do with Office )
Should I just ignore or do something about them.
Cheers Bud
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Getting run time error when attempting to Attach X3
I am getting the following error message when attempting to Attach X3:
Run-time error '429':
ActiveX component can't create object
Otherwise, the tool seems to work fine.
Run-time error '429':
ActiveX component can't create object
Otherwise, the tool seems to work fine.
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Re: Getting run time error when attempting to Attach X3
There are many reasons that the 429 error could come up.Thorbin wrote:I am getting the following error message when attempting to Attach X3:
Run-time error '429':
ActiveX component can't create object
Otherwise, the tool seems to work fine.
Does the "File Checker" from the tool menu work ok?
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Re: Getting run time error when attempting to Attach X3
MadBoris wrote:There are many reasons that the 429 error could come up.Thorbin wrote:I am getting the following error message when attempting to Attach X3:
Run-time error '429':
ActiveX component can't create object
Otherwise, the tool seems to work fine.
Does the "File Checker" from the tool menu work ok?
File Checker's Test for mismatched files works fine. It generated the following errors:
System32: These files generated this error (Your version is older)
gcdef.dll
diactfrm.dll
winhlp32.exe
dimap.dll
npwmsdrm.dll
Dllcache: These files generated this error (Your version is older)
gcdef.dll
diactfrm.dll
dimap.dll
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Now I know your error isn't related to the database files.
I will look into the problem more.
Three of the DX9C files revolve around the Direct Input for Keyboard, mouse and joystick input. For some reason these files didn't get updated from DirectX9C. I wouldn't be too concerned about them.
Winhlp and NPWM.. aren't worth doing anything about.
Thx for the feedback.
I will look into the problem more.
Three of the DX9C files revolve around the Direct Input for Keyboard, mouse and joystick input. For some reason these files didn't get updated from DirectX9C. I wouldn't be too concerned about them.
Winhlp and NPWM.. aren't worth doing anything about.
Thx for the feedback.
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Oops, didn't know the included files were WM9 sorry for that.MadBoris wrote:Running wmfdist. on a Media Player 10 version is not a good idea. All older files and will cause more problems than helps. The ACM Handler is a bit tricky but I have been working with someone for a few days that just got their speech working so a Media Player 10 install is the start here. Step by step.
Then of course yes, reinstalling WM10 seems better
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I have my graph showing all white, like this:
[ external image ]
And when I attach to X3 I get this:
[ external image ]
I have the sound loop bug everytime within a minute of loading my previous save game. When I start a new game it runs fine, but after about 30 mins it also has the bug.
[ external image ]
And when I attach to X3 I get this:
[ external image ]
I have the sound loop bug everytime within a minute of loading my previous save game. When I start a new game it runs fine, but after about 30 mins it also has the bug.
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I'd just like to thank madboris for his effort. Cheers mate.
I had no speech in the game, -space station announcements or ship to ship communication.
Using the tools dshow viewer and dsfmgr I found the rogue dlls and also my wms speech decoder (wmspdmod.dll) was not listed, eevn though it was installed in the system 32 folder.
adding new codec with dsfmgr didn't help, it was grey and you couln't set its priority. Reinstalling media player 10 worked though and all seems well.
Now lets see if this fix and patch 1.3 do the trick and stop freezing of the game as well as the dound fix.
Ta
Masrock
I had no speech in the game, -space station announcements or ship to ship communication.
Using the tools dshow viewer and dsfmgr I found the rogue dlls and also my wms speech decoder (wmspdmod.dll) was not listed, eevn though it was installed in the system 32 folder.
adding new codec with dsfmgr didn't help, it was grey and you couln't set its priority. Reinstalling media player 10 worked though and all seems well.
Now lets see if this fix and patch 1.3 do the trick and stop freezing of the game as well as the dound fix.
Ta
Masrock
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Boris, top blokeMadBoris wrote:Running wmfdist. on a Media Player 10 version is not a good idea. All older files and will cause more problems than helps. The ACM Handler is a bit tricky but I have been working with someone for a few days that just got their speech working so a Media Player 10 install is the start here. Step by step.cooldoud wrote:Do you have "WMSpeech Decoder DMO" in the filter manager list ? If you do, try raising its merit, and if you don't, you obviously miss a codec. Considering its name, I guess this is part of the Windows Media codec pack that comes with X3's CD. Try running WMFDIST.exe on your CD and see if this fixes your problem.pixel wrote:Ii.e. there is no other codec to replace what the ASF ACM codec does
please help
I am now running on my old hardrive, which runs the game fine, but I will look at my new hardrive and supply screenies in the new year, cheers pixel
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Red wine...the only way to frag
"So getting this chick back is more than just getting a chick back. It's the concrete manifestation of an abstract policy goal. And we like concrete - right, Vic?"
Red wine...the only way to frag
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Hi,
I get those random freezes and attach to X3 gives the following output:
[ external image ]
The DirectShow Graph shows no red entries and with the file checker i have the same files in red as Thorbin (except npwmsdrm.dll which doesn't appear in red).
It seems odd that X3.exe is using some Symantec AntiSpam .dlls.
I get those random freezes and attach to X3 gives the following output:
[ external image ]
The DirectShow Graph shows no red entries and with the file checker i have the same files in red as Thorbin (except npwmsdrm.dll which doesn't appear in red).
It seems odd that X3.exe is using some Symantec AntiSpam .dlls.
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BendySpex,
Unfortunately I can't see all the red files, their is no save to text function yet ;(
Well for your sound loop bug we should really, get things back to normal to eliminate possible issues conflicts of splitter, etc.
Someone above mentioned that the eax.dll was causing them problems. Obviously this is supposed to handle eax functions but I have EAX on as well as many others without this DLL. Try and rename it temporarily, remember your battlefront game probably needs it.
Just jot down your changes you make, the program is not designed to remember them yet. Also Raise MPEG I Stream Splitter to prefferred 00800000. Lower merit on your PVA_DMA.ax and LMPGAD.ax and attach again and see. Maybe you can scroll down and cut and paste more of the picture. Let me know
Unfortunately I can't see all the red files, their is no save to text function yet ;(
Well for your sound loop bug we should really, get things back to normal to eliminate possible issues conflicts of splitter, etc.
Someone above mentioned that the eax.dll was causing them problems. Obviously this is supposed to handle eax functions but I have EAX on as well as many others without this DLL. Try and rename it temporarily, remember your battlefront game probably needs it.
Just jot down your changes you make, the program is not designed to remember them yet. Also Raise MPEG I Stream Splitter to prefferred 00800000. Lower merit on your PVA_DMA.ax and LMPGAD.ax and attach again and see. Maybe you can scroll down and cut and paste more of the picture. Let me know
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Cheers Madboris this tool is great the two red files I had now sorted
Haven't had time to test the effects yet but "No problems found" is always good to hear.
Just for reference
MSCTF.DLL is used by ctfmon ( speech recognition etc for MS office ) to remove/disable http://support.microsoft.com/?kbid=282599
MSLBUI.DLL is used by language bar in regional settings also fixed with above link.
Cheers Bud
Haven't had time to test the effects yet but "No problems found" is always good to hear.
Just for reference
MSCTF.DLL is used by ctfmon ( speech recognition etc for MS office ) to remove/disable http://support.microsoft.com/?kbid=282599
MSLBUI.DLL is used by language bar in regional settings also fixed with above link.
Cheers Bud
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Filechecker is Ok then, I would either add X3 to a spam exclusion list or temporarily disable AntiSpam. Then restart X3 and see if their are still any red files.raflegan wrote:Hi,
I get those random freezes and attach to X3 gives the following output:
The DirectShow Graph shows no red entries and with the file checker i have the same files in red as Thorbin (except npwmsdrm.dll which doesn't appear in red).
It seems odd that X3.exe is using some Symantec AntiSpam .dlls.
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I've ran the tools and the initial graph didn't show anything red. all seemed fine, when attached to X3 msctf.dll showed up and 3 dlls needed for my joystick. It worked fine it the past so i'm guessing that's not the issue.
I do get the sound loop + screen freeze bug though.
I had it once before upgrading to 1.3 and also after 1.3 upgrade. Oddly enough when i played a "normal" game there were no problems, now i'm playing as a bankrupt assasin there seem to be problems.
...
edit1.
ok i've removed msctf.dll.. i'll do some testing to see if this fixes things.
I do get the sound loop + screen freeze bug though.
I had it once before upgrading to 1.3 and also after 1.3 upgrade. Oddly enough when i played a "normal" game there were no problems, now i'm playing as a bankrupt assasin there seem to be problems.
...
edit1.
ok i've removed msctf.dll.. i'll do some testing to see if this fixes things.
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Nobody knows yet what causes the sound loop or screen freeze bug for sure, as far as I know. See the above link by diesel309 if you want to remove that file.Marijn wrote:It worked fine it the past so i'm guessing that's not the issue.
I do get the sound loop + screen freeze bug though.
What joystick do you have and what are the files?
BTW, you can double click the cells and it will copy them to clipboard so you can paste.(Feature mention)
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